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Jangafx Liquigen V1 0 2Free Download · Full Version

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Installation & Setup

Follow these steps after downloading from the links above.

  1. Multi-File Drag-and-Drop: You can now drop multiple files (such as animated meshes for colliders or emitters) onto the node graph at once, accelerating the project setup process.
  2. Copy & Paste for Curves and Gradients: This highly requested feature allows artists to easily copy complex curve and gradient data from one node to another, saving time on precise parameter replication.

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📖 About This Software

JangaFX LiquiGen is a node-based software for creating real-time liquid simulations, designed to be a fast, intuitive, and efficient alternative to traditional fluid simulation tools. As a counterpart to the company’s popular gaseous fluid simulator, EmberGen, LiquiGen is built from the ground up to handle everything from water and oil to slime and honey, with a particular…

The v1.0.2 update refines the software’s user experience and stability, building on the major features of the initial v1.0.0 release.

The key selling point of LiquiGen is its real-time viewport. You can build a node graph, adjust parameters, and see the liquid simulation update instantly. This real-time feedback loop is a massive time-saver, allowing artists to iterate on their designs in seconds rather than waiting hours or days for simulations to bake.

✨ Key Features

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Node-Based Workflow: Users create simulations by connecting a series of nodes for emitters, colliders, forces, and meshing. This intuitive, procedural approach allows for endless creative control.
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Viscosity and Whitewater: LiquiGen is capable of simulating highly viscous liquids like melted chocolate or honey. It also includes support for whitewater effects, allowing you to generate realistic spray, foam, and bubbles.
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State-of-the-Art Rendering: The software includes a built-in real-time path tracer for rendering high-quality liquid surfaces, complete with realistic reflections, refractions, and caustics.
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Production-Ready Exports: LiquiGen is designed for seamless integration into production pipelines. It can export a wide array of formats, including:Alembic Caches (.abc): For mesh and particle data to be used in other 3D applications like Blender, Maya, or Houdini.Mesh Flipbooks (.fbx): An essential format for game development, containing all frames of a liquid animation in a single file.Vertex Animation Textures (VAT): A key tool for optimizing liquid simulations for real-time game engines.Image Sequences: In formats like EXR, PNG, and TGA.
✓
Alembic Caches (.abc): For mesh and particle data to be used in other 3D applications like Blender, Maya, or Houdini.
✓
Mesh Flipbooks (.fbx): An essential format for game development, containing all frames of a liquid animation in a single file.
✓
Vertex Animation Textures (VAT): A key tool for optimizing liquid simulations for real-time game engines.
✓
Image Sequences: In formats like EXR, PNG, and TGA.
✓
Multi-File Drag-and-Drop: You can now drop multiple files (such as animated meshes for colliders or emitters) onto the node graph at once, accelerating the project setup process.
✓
Copy & Paste for Curves and Gradients: This highly requested feature allows artists to easily copy complex curve and gradient data from one node to another, saving time on precise parameter replication.
✓
Improved Camera Controls: The developers have standardized the camera controls, renaming “Camera Rotate” to “Orbit” and “Camera Rotate First Person” to “Fly” to align with standard industry terminology, making the interface more familiar to new users.

🖼️ Screenshots

LiquiGen

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